Red Desert Games is an innovative new game studio in the global online and land-based casino markets.
Our team consists of renowned and highly experienced game designers, artists and software engineers whose goal is to entertain and enthral slot players globally through innovative game concepts, unique game mechanics and eye-catching art and animations.
Based in Australia, our team has accumulated decades of experience gained from marquee names in the industry including Next Generation Gaming, Aristocrat, IGT, Bally (now Light and Wonder), Konami and Virtual Gaming Worlds.
Stay tuned and please check back with us regularly for our long-awaited initial game releases!
Edgar is one of the most respected slot game designers/mathematician in the world, having spent 14 years at Aristocrat Leisure as a Game Designer and Studio Manager. While at Aristocrat, Edgar designed most of the popular games for Asia and one of Aristocrat’s “franchise games”. Edgar has been Game Design Lead for Bally Technologies and the past 10 years he worked as an independent consultant for global land-based manufacturers, online RMG and social casino companies.
Dave has 25 years of experience in the gaming industry, creating not just slot content but also animated installations, jackpot systems and brand creation.
Starting at IGT before becoming a founding member of Next Generation Gaming (which eventually became NYX) Dave has worked closely with multiple major manufactures in both land-based and online markets around the world.
Working as an artist, animator, concept creator, team lead, art director, trouble shooter resulting in 100’s of recognisable slot games.
Adrian has over twenty years of software development experience and more than ten years of experience making slot games. He has worked as a Senior Developer for VGW, Team Lead at Next Generation Gaming and has helped create some of the most successful slot games played around the world.